Advice needed on non-linear journal entries

I have a series of 5 “quests” if they can be called that, of items a PC is looking to acquire which can be acquired in any order. It would be nice to journal a line or 2 about each one and a line such as “I have acquired X items”. The only way I can think of to do that is to have 2 or perhaps 3 journal trees for the same series of events, possibly more if I wanted to have an end to the individual descriptions. It could end up being 7 entries total.
While that’s not the end of the world, would you as a player think this was sloppy form or just roll with it? The X items thing I might handle with incrementing local PC variable with appropriate checks to add the correct journal number based on # items acquired. Currently this is the only approach I can think of. I’ve been putting this off for awhile and it’s time to start getting it in order as I finish up creating the items in question.

Custom Tokens are your friend. The final example in that tutorial is especially relevant.

See also, for example, the quest “A Scholar and a Gentleman” in my “Dark Energy” module, in which three books are gathered.


I will keep this in mind. As it is, I just went ahead and made 5 journal entries and a 5 conditional script for the incrementing # of items acquired which fire from a conversation, and then other more specific journal entries for each item acquired which only have 1 entry apiece. I’m sure I will get more efficient as time goes on but due to the way the items are handled and possibly rehandled, this seemed the best way to do it.