Are *.RES Files Required? What about *.XML files In Creature Files?

Hi All,

While doing a campaign hak overhaul, I have noticed some *.RES files, which I think do not do anything, and wanted to remove them. However, I am making sure from someone who may know more just in case.

Eg. skel.RES; reebeholder.RES; updatedfiles.RES; override.RES

Thanks, Lance.

i think they’re created by one of the “manager” type plugins, Lance.

(i believe they’re safe to delete) BUT instead move them to an out-of-the-way backup directory and just run things for a week or a month …

/see what happens

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OK … I’ll try some testing.

Thanks for clarifying.

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Hi Again,

I also noticed some XML files with creatures. Can these also be removed safely?

I have not noticed these before the latest download. Some appear to have more info in than others, but once again, I think they may be part of the build info process and not actually required.

Eg: c_Ank_Skel.xml

Thanks in advance.
Lance.

they can likely be treated the same as the .RES files …

could you post the contents of one? it might give some indication of what they’re used for

Hi KevL,

Thanks for looking … Here is c_axbeak_skel.XML

Cheers, Lance

<?xml version="1.0"?>
<AnimationEvents>
  <Stance>
    <Type>1</Type>
    <Animation>
      <Type>1</Type>
      <Event>
        <Time>0.3133333</Time>
        <Type>1</Type>
      </Event>
      <Event>
        <Time>0</Time>
        <Type>1</Type>
      </Event>
    </Animation>
    <Animation>
      <Type>2</Type>
      <Event>
        <Time>1</Time>
        <Type>1</Type>
      </Event>
      <Event>
        <Time>0.502</Time>
        <Type>1</Type>
      </Event>
    </Animation>
    <Animation>
      <Type>11</Type>
      <Event>
        <Time>0.554</Time>
        <Type>3</Type>
      </Event>
    </Animation>
    <Animation>
      <Type>12</Type>
      <Event>
        <Time>0.596</Time>
        <Type>3</Type>
      </Event>
    </Animation>
    <Animation>
      <Type>200</Type>
      <Event>
        <Time>0</Time>
        <Type>3</Type>
      </Event>
    </Animation>
  </Stance>
</AnimationEvents>

it could be from/for the AnimationViewer plugin …

under its File menu it has operations on “Animation Event file” (new, open, save)

/guess

Hi KevL,

OK, interesting … I may try “removing” these for now then, as I don’t think they do anything.

So,unless somebody else can come along and confirm/deny this is OK, I will do that.

Thanks for checking then.
Lance.

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