This I know.
Yes, the hands did match the skin color (them being default white) since I didn’t want to change that, since if I do that, I think I already said that in one of my other posts, the skin tone of the already blue face gets to be a darker blue. I did not however change the color of the gloves, so that could be it in this particular case. The Default Cloth in my picture was just an example. What I really wanted was to be able to use that first slot to change the color, so that all skin that is not covered by armor would show as the blue color I chose (in all kinds of armor that I chose, I would then create an armor that looked like how I wanted, create a new item and put it in the inventory and equip the character with it). As for instance in this picture here:
However, when I opened the toolset just now to show this picture, the first slot was white although I had changed it to blue before, so I think that might be a glitch in the toolset the way that rjshae described it. I think the only way one should or could do this is by changing the skin color, and that shows up in game, unlike what’s seen in the picture that doesn’t show up in game. As you might understand by this picture and this particular armor I want both the chest area and the hands to have this blue color, thus changing just the gloves color wont do it here.
Here’s what it looks like when the first slot is white…