Okay no doubt that I am doing something wrong here cause otherwise it would be working. I would love to have some assistance with me implementing the following:
SO my issue is that it is not porting to the “purgatory” area on death. Instead i get the death mark and then the character is instantly back to full health, this is obviously not how I like to see things so I am hoping to find someone to help me with this.
I am by no means a skilled scripter, I patched together this module just for funs and giggles but I would still like it to work properly.
Not entirely sure what to do to be honest.