Hello everyone this is Castle siege / tower defense module.
description
intro(https://www.youtube.com/playlist?list=PLNGWL-T7mkL4twE5ts6sqB-C5PQcU4DIu)
In this module, the player will have to defend the castle,
make decisions, hire fighters, improve armor, build towers, react to events, extract resources and think over a strategy.
The player will have 4 orders to choose from (water stone, metal, fire) - each has its own pros and cons and unique events.
you initially play as a fortress overseer who reports directly to the champions.
Unit types
- Champions are very powerful adventurers, they are much stronger than ordinary soldiers and you.
and can teleport to the desired gate - the PC can unlock the champion - all zones are available. - ordinary units - you can send them to guard only 1 gate. They cannot leave them.
- elite - have unique skills / improvements
- the overseer of the fortress is a PC - all zones are available to you
- developing fighters - who can become guard sergeants and (it is possible to travel all the time with a warden + follow commands.).
castle
the castle will have 9 gates if nothing changes.
10 - will be fatal (if the enemy passed through them in a loss - or there will be a timer to reflect the enemy inside the castle - red zone)
you must fight off the enemies (units) before a certain time - otherwise they will be able to reach the next gate.