One thing i noticed in cep 2.67 was that some of the generic npcs (maybe 3 or 4) were overwritten. I’d rather have them as extra npc choices. I solved it in my own personal hak by meticulously looking for the original models in nwnexplorer and adding them to my own hak. I renamed the newer ones and added them to the appearances.2da as newer npcs. I think the original idea in cep of not overwriting the originals was better as far as npcs are concerned.
I have to agree - that ship has sailed - but the broader principal is being considered here.
Footnote - strangely, the change isn’t mentioned in the 2.65 release notes, and I can’t find the content polls which TAD conducted prior to that. However, the records for my own modules show that those changes were definitely in 2.65 or earlier.
I’m sorry, but I didn’t find any overwritten human model in CEP. I know those models from CCC quite well, I use them by myself. Most of them will overwrite the original model if you put them unchanged into an own hak.
Maybe I’m just blind as a mole. Could you please give me just one example?
My apologies. This is embarrassing because as soon as I wrote the message above, i decided to help out and try to find the npcs that I mentioned in a clean only CEP 2.67 module. But the weird thing is I can’t find them anymore myself. Maybe my own haks had a glitch in them. Again my apologies.