Hi Everyone,
The CEP adds a ‘social’ phenotype that bends the right arm of an NPC so they can properly hold a mug or glass. The available phenotype constants when scripting are NORMAL, BIG, and CUSTOM1 through CUSTOM18. I’ve tested all 18 custom phenos and none are ‘social.’ Is there a way to add a new CUSTOM phenotype constant, or change one of the existing ones to call the social phenotype? Cheers.
You don’t need a constant. You can use the phenotype numjber directly. Take a look at the CEP phenotype.2da (there’s one in cep2_add_phenos1.hak, also in cep2_top_v21, …) and use the row number (40) in your script.
Nice, thank you. But that raises another question: what’s the easiest way to crack open that hak file? I did a search and found a bunch of stuff about merging. Is there a simple way to just view the file?
#40 worked perfectly, btw. You just got me curious and now I want to take a look at a hak. Will probably need to again at some point in the future anyway. Thanks again.
NWNExplorer is fine for viewing and exporting hak contents.
nwhak (which ships with the game) is useful if you actually want to add or remove files from the hak.