I don’t remember how to do this. Right now I have a character that drops random items upon its death. I don’t want that. I’m sure this is an easy fix, but I can’t remember how. Is it on the OnDeath script or somewhere else that this is set?
Should be in the OnDeath - if using nw_c2_default9, it’ll be down at the bottom. In NWN1 there is a variable you can set on a creature to turn treasure off - set X2_L_NOTREASURE = 1 and see if that works.
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Thank you @Pstemarie ! That worked!
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