Collision sphere wagon creature

4760 was kind enough to make me a custom creature looking like a wagon with oxes pulling it. There is already a wagon creature from SoZ that’s animated (but without oxes) that you can use, but 4760’s creation is so much better for my needs.

However, there is one small issue, and that’s an issue with both 4760’s creature and the SoZ wagon creature:

  • When having the wagon as a henchman or a companion, the other companions (and sometimes the PC) runs “inside” it. It’s like the collision sphere on these wagon creatures don’t quite work the way they should. 4760 put a lot of time trying to fix this, but didn’t manage to. He, as well as I, don’t know what’s going on with this.

So that’s why I made this thread. Are there any of you NWN2 wizards out there, that are deeply familiar with the game and how it works, that know anything about this and/or would know how to solve this issue? Thanks everyone for your time!

I’d look at how other roughly rectangular creatures do their collision spheres, like horses, or dragons. Maybe even copy over the collision spheres from those and then reshape them?

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