Hello, I made this scrit for “only power only” to invocate a Z.
void main()
{
object oPC;
if (GetIsObjectValid(GetItemActivatedTarget()))
{
SendMessageToPC(GetItemActivator(), “Esto no se usa así…”);
return;} ;
object oTarget;
object oSpawn;
location lTarget;
oPC = GetItemActivator();
lTarget = GetItemActivatedTargetLocation();
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, “zombie1_f”, lTarget);
(ect…, ect…)
And i would like insert this code: a condicion for necromancy feat
if (!GetHasFeat(FEAT_SPELL_FOCUS_NECROMANCY, oPC)) return FALSE;
return TRUE;
Thanks
Am… other question:
- an equiped objet: +1 AC undead (for example) or 5 fire restistence (for example)
- other equiped objet: +1 AC undead ((for example) or 5 fire restistence (for example)
= +2 AC undead or 10 fire resistence?