When working with my module I’ve had crash to desktop in one particular area quite often when testing. This occurs randomly but mainly when there is a fight. To try to ammend for this issue I’ve made autosaves just before the fights.
What could be causing this? My own guess is that maybe there’s a bit too much stuff in this area as it is, and when fighting begins and spells are being thrown, it’s just too much for the game to handle. This particular area is a 16x16 outdoor area with a lot of detail, kindly custom made for me by raymondseabas. I’ve added quite a lot of fog, falling leaves, Okku Mound Spirit and Okku Den Sparkle vfx and I would really like to keep that in.
Maybe some of you have thoughts on this and experiences knowing what mainly causes crashes like these?