I created a Dwarf fighter henchmen and chose the “default fighter” class package. Turns out it specializes in longswords, and my henchmen is a burly dwarf. Dwarfs with longswords are just… wrong. So I would like for him to specialize in warhammers.
I searched online and read that you could make a custom package editing the package.2da. I coulnd’t find it in the game files so I downloaded one here from the vault. But I don’t know to change anything, it’s all moon language.
Once I read that you could make a henchmen version of itself for each level up, defining equipment and feats. Could that be the solution for my case? Could I do that and save it in an .erf file and never do again?
Another thing: How can I make the henchmen use feats like called shot, disarm and expertise?
Thank you very much and have a great day.