This may sound rather simple but I’ve not been able to find anything in the lexicon or my google searches. I’m trying to create a looping sound for a player placed campfire. Since we’ll never know where the players will put it, I want to create it on the placeable, so a static sound object won’t work.
I’ve had success triggering PlaySound through scripts, but is there some way to have it continuously play or to spawn a custom Sound Object on top of the campfire? If not, it’s not the end of the world, but it felt like a cool ambience thing.
Thanks in advance for any thoughts!