- Arcana of the Ancients
- Common Stuff and Salvage
- Cutscene Helpers
- Destinations of the Crusaders
- Flay the Mind
- Inspired by Classic Video Games
- Make Some Noise, Play Elegant Music
- Planar Invasion
- Prefab Plus
- Primitive Civilizations
Arcana of the Ancients
In 2013 was a new RPG named “Numenera” 2 released. The campaign world is the earth one billion years in the future where powerful technologies of the past world are discovered and used by the people but are more or less viewed as magic. Its a bizarre, strange and totally awesome setting and spawned even a computer game. A cool introductory video to the setting can be found here. Now there is a supplement called “Arcana of the Ancients” 1 for D&D where the Science-Fantasy spirit is taken to D & D campaigns and even a conversion of Numenera for D&D 2. This offers plenty of possibilities for cool stuff like: Sci-Fantasy weaponery, Cyphers, Creatures, Automatons (Robots), Ancient Machinery, Vehicles like Submarines, Ships etc, etc etc. or even whole tilesets of strange dimensions.
Common Stuff and Salvage
Things like cups, wagons, lanterns and such. Also it could contain pitchfork and some farming tools as weapons. Also improvised items or common items with unusual use (bashing cups, door or table shield, sword made from plough or guillotine axe. Placeables like table camp-fire door from shield or table, table from door or shield with axes, junk huts. At last junk armours, who wanna to wear door armour or put helmet? We also have a shields on straps. Oh and I forgot about some scavengers and junk creations.)
Increase the flexibility of cut-scenes by creating things specifically for use in them. Invisible walls that can have other placeable objects attached to them similar to portraits hung on regular walls. Black walls with window/keyhole/etc. shapes cut into them to look through with the camera. Prefabs that only require assigning the roles. Tilesets that mimic existing Bioware areas but remove/move walls and features to increase the number of potential camera positions. Skinnable walls that mimic beds, floors, etc. for top-down camera angles. (Been thinking about this last suggestion for a while. I would definitely add to it a new set of scripts that are easier to use with less idiosyncrasies. This is not to diss the ing_cutscene routines but they are hardly intuitive.)
Destinations of the Crusaders
May I make some suggestions? How about something Middle-Eastern? I don’t mean Egyptian or Pharaoh themed but Biblical and Islamic themed like the Ark of the Covenant, Solomon’s Temple, Dome of the Rock, Church of the Holy Sepulchre, various Mosques etc. Something like the atmosphere from the first Assassin’s Creed is what I’m imagining. We do have the CTP Babylon tileset and Zwerkules’ Arabian Nights tileset which are both excellent. Maybe it could be a polishing up of existing desert tilesets to bring them up to the standard of the Medieval City tileset.
Flay the Mind
The topic of this challenge is Mind Flayers, or Illithids. Suggested contributions include additions to the Illithid Interior tileset, tools and weapons used by illithids, mind flayer furniture (beds, chairs, tables, rugs, tapestries, &c) and instruments of control, new Illithid garb, portraits, illithid slaves, and strange psionic devices and gear. Illithid-associated creatures include ulitharids, illithocytes, neothelids, mindwitness, urophions, illithidae, or alhoon. There can also be psionic temples for Ilsensine or Maanzecorian.
Inspired by Classic Video Games
Build something from, or inspired by, another video game! Sky’s the limit! Make a suit of clothing and cloak that resembles Mario or Luigi. Perhaps model Cloud’s Buster Sword from FF7. A Hylian shield from the Legend of Zelda. Create the classic Imp monster from Doom, complete with fireball throwing. No room for Halo here (too modern). Dust off your old Earthworm Jim cartridge and make that “Queen Slug-For-A-Butt” model you’ve always been dreaming about. Script out your own Lost Woods maze from Legend of Zelda, or maybe make a new 3d model for ol’ King Hippo from Mike Tyson’s Punch Out. Go Greco-Roman werewolf with Altered Beast.
Make Some Noise, Play Elegant Music
Yes, we need new food for our (pointed) ears… Are you bored, always earing the same wind sounds or that awful battle music for the 827th time ? This is your opportunity to enlarge the Nwn soundscape. Get your audacity, your microphone and recorder ready, or grab some public domain samples and, to the works… Nature, civilisation, magic and weird noises, frightening sounds, voices, great music (medieval, modern, symphonic, etc.) abound… There is a whole sonic world out there, we can capture and adapt to our favorite game. But please, if you use others works, do verify these are not commercial and always provide artists names references and original tune or sound names.
What if fiends decided to invade en masse? Or angels got sick of mortal sins? Earth elementals carved new resources? Fire elementals slaves? Or just some interplanar empire found “backwater” world? Conjunction threw some world together?
How about a prefab challenge? Participants make a single prefab area either from an existing tileset - either vanilla or custom. The only caveat would be that any custom tileset used has to be hosted on the Vault. Optionally, someone savvy with 3D modelling could make a mini-tileset to host their area. The prefab area should be all setup with tricks, traps, monsters, etc. so that any Builder wishing to use it can just drop it into their module. Editor’s Note - Areas can include custom content created specifically for the submitted prefab area.
Bone, stone weapons and armour, crude ironworks. Creatures with tribal tattoos. Huts of all kind (primitive). Tribal ceremonial items.
New this month are “Inspired by Classic Video Games”, “Make some noise, play elegant music” and “Arcana of the Ancients”.