Custom Content Challenge - May 2022 : "Ice Age"

The theme for this month’s challenge: “Ice Age”

Ice Age

This challenge will develop themes and content associated with an ice age era, whether past or future. This could include prehistoric/post-historic humankind, glacial and/or tundra tiles, Pleistocene megafauna, primitive dwellings, stone knives and bear skins, frozen ruined structures and technology from a distance past, ice caves, sea glaciers, bones of mammoths, frozen corpses, mastodon mounts, seals, ice elementals, igloos, priests and symbols of Auril, ice ships, spells and magic items associated with cold and ice, and so forth. Possible creatures include: Smilodon, mammoth, mastodon, woolly rhinoceros, ice elves, yeti, Irish elk, and glyptodon.

This theme was suggested by Tonden_Ockay and rjshae.


  • It must be fully working in game.
  • Use of vanilla NWN or publicly available texture is fine. Just remember that NWN textures must have dimensions in powers of 2 (2, 4, 8, 16, 32, etc.).
  • Teamwork is welcome.
  • Beginners most welcome. Don’t be afraid, just try, you’ll be surprised!
  • “Custom Content” includes many sorts of things: models, scripts, prefabs (areas, items, creatures, conversations, quests, etc.), sounds, portraits, or anything else new for the game.
  • All submissions must be finished, working, and emailed to (or a non-Vault link provided) by June 1st, 2022. Sooner than that is perfectly fine too. :wink:

Some things you could include in the download/email that would make packaging everything up easier and faster:

  • Any 2da lines needed.
  • Screenshot from in game for use on the Vault page. Formats: .bmp, .jpg, .png, or .tga
  • Portraits (if needed) of your new goody. Placeables and monsters should include a portrait.
  • Inventory icons (if needed) of your new goody.
  • Any credits you would like listed.
  • If this is your first entry, please tell me what name you would like your work listed under and provide a link to your other NWN content if you want that displayed as well (the link bit is totally optional).
  • Remember, the Challenge is all about fun, sharing, creativity, and surprise!

This thread is for all sorts of discussion about this month’s theme: ideas for things to make, questions/concerns, announcement of what you intend to make, screenshots of work in progress and/or finished projects.

If you want to discuss the Monthly Custom Content Challenge idea as a whole or wish to submit ideas/themes for future monthly Challenges, please post in its thread here - Custom Content Challenge - Theme Suggestions.

When submitting a new theme, please provide a title and short summary of the theme.

If you have a technical question about some custom content creation, please create a separate thread so that the answers can be found later by anyone, not just people interested in this Challenge.

We’ll try to help!

Have no fear and join the fun!

And finally, you can:

Custom Content Challenge - Theme Suggestions.
Email content to:


Gotta get my Shikigami sorted out for April still, but, the Ice Age was 115,000 to 11,700ish years ago

that gives me a lot of time for Chaos. Sadly no Megalodon, but. Plenty others to poke around with

So I have taken the PD boulders I used back for the September challenge (I think) and retextured them. In the process I learned something interesting about how NwN handles specularity (more at the end of this post). So I now have 22 placeables that I think are useable. 11 with PBR textures and 11 without. Note the ones without use exactly the same (but renamed) texture as the diffuse texture of the PBR. This is what I have -

So did you notice? In order to facilitate glossiness and because there is white in the diffuse, NwN actually darkens the texture where you use PBR. Remember the texture/diffuse is exactly the same throughout. FWIW, I also had to use a mask for the specularity too.

Anyway, there you go.

So what are you doing for this CCC?



Looking swank!

i’ve uh. got a shortlist I need to get down to ‘reasonable’. Bold is “I’ll take a swing at it” and more likely, whereas the full list is my maximum hopes and dreams

Woolly Rhino
giant stork
**Eremotherium **
Smilodon fatalis
Teratorns (Argentavis as well?)
dire wolf (make more red per recent work)
that one late terror bird, Psilopterus
Palorchestes (trunkless)
haast’s eagle

Don’t forget -

Aepyornis maximus - Elephant Bird (bigger than moa)
Argentavis (probably the biggest flying bird ever)
Deinotherium (“Elephant” with shorter trunk and backwards facing tusks)


For an idea of what creatures were around in southern France ~30,000 years ago, see this video (or if you can, visit the replica) -


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Something like this?


What’s the date for submission? the post says Dec 1st.

You missed that the year was wrong too (fixed) :innocent:. So what are you making for this challenge?


Like this -


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Y’know, I had them and Deinotherium on the short-list. I moved Deinotherium off as the main ones were a bit earlier and on their way out at the time

but the problem is if I make one Madagascan megafauna, then I’m going to have to make the other big one and that’s the utter cursed mess that is Archaeoindris. Dinopithecus and Gigantopithecus are my preferences as far as primates go, so I’ll see what I can spin out

Contribution sent. Please confirm.

I always reply via email when I get something, so now you have a confirmation here and via email.


Sorry, I’ll keep that in mind

Half way through the month.


I’ve got a plate full of monopoly money for anyone who makes Scrat.

For anyone who thinks Scrat was purely fictional see (amongst a number of sites) -

Too bad it’s around 85-87 million years too early…


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Don’t knew anything about that real life Scrat, although never realized Scrat had saber teeth either.

It’s not an animal from the Ice Age but an uintatherium would be nice, because they are so strange.

Do acorns exist at this time?

Oak trees have been kicking since at least the Late Cretaceous, so more than likely yes

Also just struggling with skinmesh at my side, but gonna get something coming along. Eventually.