Custom music help

Hey! I want to add some custom music to a module of mine to form my campaign. How can I do that? I am interested in a ~3:5 min long song. Please reply if you can help.
-Manvar-

First step you need to convert it into NWN2 music format if it’s not compatible. I think you can find a tool for this on this site.

2d steps you need to edit the music.2da files to put a ref on your new song.

3d steps the song file need to be into the music folder.

I don’t think there is any other restriction, for how often, and how long you want your song to play everything is set into the area property pannel in the toolset.

There is also music specific scripts function that can allow you to stop, start or change the songs of an area, they all have music in their name so search for music in the function index of the toolset.

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@Shallina Thanks for your help lad/lass. It appears you have forgotten the link here

But other than that, thanks for the great tips. Also, I’d appreciate it if you could explain more about the .2da file editing part as I am quite new to this.
-Manvar-

I’ll leave that to those that know NwN 2 but if you are not hard-core enough [joke] to use a plain text editor to do it, then the best 2da editor on here, by far, is Yata by kevL’s (well at least in my opinion anyway).

TR

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@Tarot_Redhand Thanks, lad. I will take that into consideration.
-Manvar-

I guess this is what you’re looking for: MP3toBMU 0.35 | The Neverwinter Vault
Additional information on how to use custom music can be found here: NWN2 Custom Music Guide | The Neverwinter Vault

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Thanks, friend! I’ll see to it.
-Manvar-

Fun little fact - What did Bioware do to get around the various software patents to do with mp3 files? They created the BMU format. How does this format differ from a regular mp3? It is always precisely 8 bytes larger than the mp3 it is derived from. How so? A BMU is just an MP3 with this precise text inserted right at the beginning “BMU V1.0” and the extension renamed to bmu. You can confirm this by opening a bmu file in a good plain text editor such as notepad++.

TR

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4760 already have you covered with what you need to know. I just want to add a little thing. I’ve used mp3 files that were 320kbit/s and converted them to bmu. Even though the MP3toBMU protests when converting, you can ignore that. So it doesn’t have to be 128kbit/s like it says in the Custom Music Guide pdf.

By the way, if you need some free easy audio editing program, I can recommend Ocenaudio: https://www.ocenaudio.com/ even though I myself use Cubase (but that program, if you have the pro version, costs quite a lot) since I write music for work and in my spare time. Most people apparently use Audacity, but I’ve always hated that program.

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