Can someone either point me to a tutorial or explain to me how to go about custom polymorphing. I have come across a custom creature I had completely forgotten about and would like the ability to polymorph the PC into it semi-permanently.
I could swear that there was a tutorial but I can’t find it.
Is there any way to stop the PC reverting to their normal form when they rest?
Also, unrelated question for another monster (not for polymorphing). Is there any way in the toolset to set a custom creatures size class (e.g. tiny, small, etc.)
Is there any way to stop the PC reverting to their normal form when they rest?
Have you tried applying the polymorph effect permanently? The player can cancel it manually at will from the radial menu (if you leave ‘nLocked = FALSE’ in EffectPolymorph()).
As for creature sizes there’s a file called creaturesize.2da that defines the size categories for creatures. This information is referenced by the “SIZECATEGORY” column of appearance.2da. You can try to add new rows to creaturesize.2da, link them to your custom appearances and then check if this will have any outcome (I guess size categories may be hardcoded).