Q. When a creature is struck dead, does it run one of the death animations then loop the proneb animation? Or is it something else? Thanks.
I think it uses the final frame of the death animation. It’s easy to find out though: there are two different death animations for the giant spiders (with death01 it rolls on its back, while death02 shows it collapsing on its belly). If after the death animation you always see the dead giant spider on its back, then you’ll know for sure that it’s the prone animation that is used afterwards.
That makes sense. Thanks.
I tried it out with a swarm of g. spiders and it flops both ways, so looks like the final frame is the answer.