Hi, all.
When I’m installing mods with separate dialog.tlk files, how can I merge them? (Kaedrin’s PrC pack and Mage Tome, for example.)
Thank you in advance for your help!
Best,
Tom
Hi, all.
When I’m installing mods with separate dialog.tlk files, how can I merge them? (Kaedrin’s PrC pack and Mage Tome, for example.)
Thank you in advance for your help!
Best,
Tom
Never used it so I don’t know if it works, however this is what it advertises.
https://neverwintervault.org/project/nwn2/other/tool/2da-merge-utility
Although, there is always a problem when people don’t pay attention to the reserved lines. So be careful with that to not overwrite any.
Hi,
@andysks I think the original poster is trying to merge tlk files rather than 2da, although that may be needed too.
@thendrich I’m not sure this is going to be possible, as every altered tlk entry will mean you have to alter its reference in both 2das and potential scripts.
I think it would have to be a manual job. Depending upon how many tlk entries clash, determines how much other work you would need to do.
Cheers, Lance.
Thank you for your help!
I was afraid it would be manual. Can I edit using text editor or notepad++?
Best,
Tom
nope. Tlk files have a binary header section.
i’d use TlkEdit2 and copy entries from the less-modified tlk (probly Mage Tome) into the already more-modified tlk (probly the kPrC).
But unless the MageTome’s tlk is well documented (stating exactly what entries it uses in its tlk) you might not copy all of its entries over … so you could look around for an Nwn1 Tlk merging app. I think that 1/2 should use the same Tlk version …
Thank you!