Project leader Bannor has been - and still is - very caught up in RL. In addition to this, he has serve PC-problems, which keeps him from doing any model work ATM.
Bannor gave me the OK to post some progress info once in a while HERE.
The first ones will be on “unriddling DLA’s Solace exteriors”. Since they started back in 2003 (!!!) and kind of ended in 2006, we found models in various stages and with different approaches regarding certain design decisions. We had (and still have) to figure out, in which direction they were heading. This feels a bit like DLA archaeology! Very interesting it is, too!
OK, it’s been a while since I posted something regarding this project. I just pretty much got caught up in RL. I managed to do little bits here and there, but it wasn’t anything worth to post.
Finally I’m picking up again and made some good proggress on two groups: ‘Mina’ and ‘Grocery’.
It’s great that you are working on this. Good month for resurrections as Zwerk is also working to release another tileset that was thought long lost…but that’s another story…
Keep em coming ! Also think it’s great that you still post over at harvestmoon… Kudos !
Sorry. I was not too precise. For version 2 “only” the cloak and the kilt are skinmeshed. The rest are parts. The helmet has no danglemesh (version 1 has danglemesh on the helm and cloak).