You can download import-export tool here: Neverblender
I’d like to share some tips to help you with creating custom content in Blender.
This is not a tutorial. If you want some tutorials, go here:
tiles and placeable tutorials
rigging a character for animation
modyfing body parts
My first tip - creating mirrored tile.
Let’s say you need a tile, which is mirrored image of the tile you already have:
Import the tile into Blender. Make sure, that 3D cursor is in the center. Aurora rootdummy should be in center by default. Change rotation center to 3D cursor:
Select mesh and mirror it in Edit mode:
After the mirroring Normals might be facing the wrong direction, flip them:
Repeat this for every mesh. After that rename the Aurora Rootdummy and lights (obligatory) and other meshes (recommended).
That’s all - now you can export the tile and add it to your hak.
You’re welcome to share your own tips