I have been playing Swordflight Chapter Three and, after discussions with the author, have established that a door has been removed when using EE to play the Mod or using EE’s Toolset to open the Mod. I have installed the mod under NWN and the door is defined when opening the Mod in NWN’s Toolset.
Does anyone have any ideas as to why the door definition would be removed by EE?
Details
Mod: Swordflight - Chapter Three.mod
Area: Tethyr Countryside: Thorl Estate
Door: dr_thorl003 (not listed when EE’s Toolset is used).
Destination Tag: None.
Destination Type: Waypoint.
Blueprint: nw_door_ttr_01
OnAreaTransitionClick: Script that invokes a defined conversation.