Elven Ship creature anomaly

Howdy all - NWN 1.69 user back again…

In the course of modding a placeable of an elven ship (elfshps01.mdl from the Hak elvenships.rar) into a creature, all went fine and dandy until I watched it moving about in-game.

With a PC looking at it from behind, it looks like this:

rear

However, when viewed from the front, it looks like this:

front

I’ve never come across anything like this before, so if anyone can suggest what’s up with the model, I would be very grateful indeed.

I should add that the placeable model also displays this behaviour too.

Many thanks,
PT

Could you apply the model file to the threat. Then I will have a look.

Thanks as always for your help, Mmat.

The ASCII file is way too long to be posted here, however. Is there another way I can get it to you?

If not, the placable versions can be found on the vault as elvenships.rar

Thanks again,
PT

No, that’s just easy. Put the mdl into a zip archive and drag’n drop the archive over a message. Well, if all fails I can have a look into the file in the vault, but then I want to know the filename at least.

Cheers, Mmat,
Here you go, and thanks for another lesson learned :smile:

elfshp.7z (21.2 KB)

It works for me, hopefully it works for you. But I think it’s fixed. The ship was originally designed to be admired from behind … :smiley: Check it thouroughly

c_elfshpsfixed.7z (21.4 KB)

What I’ve done:
I duplicated the faces of the sail. Then I changed the stirring on the duplicates into the reverse direction (both, verts and tverts). At last I flattened the shading, 1 for the back and 2 for the front.

A thousand thanks, Mmat!! You did it again!! :smile:

Your fix works perfectly, especially with the proper sail texture instead of the one I used for testing!

Thank you SO much for taking the time to help with this - I could never have fixed it myself.

All the very best,
PT

You’re welcome. I need more practice and don’t have much use cases right now.