Expanding Sigil

Planescape/Sigil type stuff.

Expanding from the Tudor reskins Sigil-Tudor

A version of RWS Adobe with CODI Sigil textures. Also I separated the cloth overhangs from various building doors into their own separate placeable and made a few versions. Compatible with the RWS adobe original (separate objects, not overrides)



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I also have separated out various parts into new objects. The tower both with and without attached door. The door separately, some buildings without doors (useful for attaching to other pieces to make variety, a block, and the arch that’s a part of the standard adobe 3 building. In my reskin version, the buildings do not have the sunshades over the doors by default, but I’ve included five separate sunshades to allow the builder to have variety instead of the stock objects which all use the same sunshade.

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Added to the Sigil-Tudor set, now “Sigil building set” https://neverwintervault.org/project/nwn2/model/kamals-sigil-building-set

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Bits and parts from CODI Sigil buildings as I start disassembling buildings for what I think might be useful.

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Project is now complete with various bits taken from CODI buildings. In the front of the picture and too small to get a good look are various posters advertising opportunities in the Blood War and such.

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Oh great now we get hit with Devil and Demon advertising.:rofl::four_leaf_clover: Excuse me I can get carried away with my sense of hummer sometimes. Very good work Kamal.

Good news. I discovered I had a broken placeables.2da for the unreleased Purgatorio campaign, but the demo on the Vault has a working one.

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It’s coming together now. Still needs some detailing. Not making this for anything in particular, just wanted to make a Sigil exterior.

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Absolutely love that tower shot and the ‘block of flats’-style buildings - height is such a great atmospheric element for NWN2, and one that’s so rarely used!

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