You will still run into issues with every other creature as long as you have a modified (like that) nw_c2_default2
in your module. See my previous post for a safe solution.
I’ve copied that guard script under a different name and deleted the nw_c2_default2 script from the sidebar. Is that enough ?
Yeah, it should. Do the goblins attack now?
So that must have been because I clicked save on that script rather than save as . . ? It became the default On Perception script?
They’re angrier than a horde of angry goblins !!!
Thanks again. Sorry for wasting your time.
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