So I’ve been using the Lilith mod (technically script, but I like to call them all mods for simplicity’s sake) for a while, and somewhat recently, I’ve come to learn of its different functions.
However, I’ve learned that some of those functions - saving characters (PCs, but henchmen sound doable under the context) to be carried over into other modules, for instance - are unusable.
I’m wondering if someone has an idea on how to fix its scripting for those functions, because I don’t dare try it myself, given that not only is it someone else’s mod, but also NWN1’s toolset is vastly different from 2’s, to the point where I can’t even figure out how to spawn creatures that are saved as a global/module resource in the toolset.
Finally tried it yesterday, but for whatever reason, it doesn’t work on henchmen, who are the specific goal. Every time I choose to modify their levels, it only closes the dialogue box and gives me these two lines in the chat box:
Script mk_cb_iflag_chk, OID: ffffffff, Tag: , ERROR: TOO MANY INSTRUCTIONS
Script mk_pre_cheats, OID: ffffffff, Tag: , ERROR: TOO MANY INSTRUCTIONS
Object ID 0xffffffff seems weird, especially since it has no tag (I don’t know the internals well enough, like 0x7f… would be a player and I suspect that this is probably something that can’t be assigned at all). So I’d guess the object you want isn’t being obtained properly.
If you can (i.e. you have NWN EE) try CCOH EE (see link above). It should work better than the old CCOH you are using.
I tried NWN EE + old CCOH and I do not get these errors. Unfortunately I do not have a SoU save so I had to start the interlude.
I don’t think the old CCOH can do what you want to do (level up/down henchmen) as the cheat menu does not exist for henchmen there. Try the new CCOH EE instead as it allows you to level up/down henchmen.
It’s less level them up/down and more edit their leveling progression, since for instance, Deekin automatically takes 10 levels in Bard, and I’d previously given him 2 in Rogue.
Level down Dekin (easy in NWN EE but seems a little bit tricky in vanilla)
Level down PC (or wait till PC gets new level)
Level PC up (this should also level up Dekin)
I tried doing this using DebugMode and dm_giveXP / dm_givelevel but success wasn’t really predictable (e.g. ##dm_giveXP -50000 worked on Deekin only once out of three times).