I have a situation where I have a very old saved game that has some PCs that were created to play in my campaign.
The problem I have is that it appears you cannot export a PC unless GetIsPlayerCreated passes TRUE, which appears to NOT be the case on a Main PC.
Whatever the reason for these PCs failing to export (they may have all been Main PCs once), I wondered if anybody knew what that particular variable may be so that I can allow the PCs to be exported properly.
NB: The PCs return TRUE as to being in the roster itself and their “names” are correctly returned.
The bottom line is: Is it possible to make a PC that currently fails to export due to missing this condition, have the condition added so they can be exported again?
Thanks in advance!