Has anyone updated the old bioware GFF docs?

I have some YAML GFF schemas. Has anyone updated the bioware docs or interested in collaborating on that or just taking this (everything I do is public domain is far as the nwn community is concerned)? I know there’s VisualTransform since that kind of pollutes some GFFs, but there are others I’m missing. The one new interesting project I’ve seen nwn-rs doesn’t include even that.

Scheme example:

all:
  Appearance_Head: byte
  Appearance_Type: word
  ArmorPart_RFoot: byte
  BodyBag: byte
  BodyPart_Belt: byte
  BodyPart_LBicep: byte
  BodyPart_LFArm: byte
  BodyPart_LFoot: byte
  BodyPart_LHand: byte
  BodyPart_LShin: byte
  BodyPart_LShoul: byte
  BodyPart_LThigh: byte
  BodyPart_Neck: byte
  BodyPart_Pelvis: byte
  BodyPart_RBicep: byte
  BodyPart_RFArm: byte
  BodyPart_RHand: byte
  BodyPart_RShin: byte
  BodyPart_RShoul: byte
  BodyPart_RThigh: byte
  BodyPart_Torso: byte
  CRAdjust: int
  Cha: byte
  ChallengeRating: float
  ClassList:
    - Class: int
      ClassLevel: short
      KnownList0:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList1:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList2:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList3:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList4:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList5:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList6:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList7:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList8:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      KnownList9:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList0:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList1:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList2:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList3:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList4:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList5:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList6:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList7:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList8:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
      MemorizedList9:
        - Spell: word
          SpellFlags: byte
          SpellMetaMagic: byte
  Color_Hair: byte
  Color_Skin: byte
  Color_Tattoo1: byte
  Color_Tattoo2: byte
  Con: byte
  Conversation: resref
  CurrentHitPoints: short
  DecayTime: dword
  Deity: cexostr
  Description: cexolocstr
  Dex: byte
  Disarmable: byte
  FactionID: word
  FeatList:
    - Feat: word
  FirstName: cexolocstr
  Gender: byte
  GoodEvil: byte
  HitPoints: short
  Int: byte
  Interruptable: byte
  IsImmortal: byte
  IsPC: byte
  LastName: cexolocstr
  LawfulChaotic: byte
  Lootable: byte
  MaxHitPoints: short
  NaturalAC: byte
  NoPermDeath: byte
  PerceptionRange: byte
  Phenotype: int
  Plot: byte
  PortraitId: word
  Race: byte
  ScriptAttacked: resref
  ScriptDamaged: resref
  ScriptDeath: resref
  ScriptDialogue: resref
  ScriptDisturbed: resref
  ScriptEndRound: resref
  ScriptHeartbeat: resref
  ScriptOnBlocked: resref
  ScriptOnNotice: resref
  ScriptRested: resref
  ScriptSpawn: resref
  ScriptSpellAt: resref
  ScriptUserDefine: resref
  SkillList:
    - Rank: byte
  SoundSetFile: word
  SpecAbilityList:
    - Spell: word
      SpellCasterLevel: byte
      SpellFlags: byte
  StartingPackage: byte
  Str: byte
  Subrace: cexostr
  Tag: cexostr
  Tail_New: dword # 1.69
  TemplateList:
    - TemplateID: word
  TemplateResRef: resref
  VarTable: vartable.yml
  WalkRate: int
  Wings_New: dword # 1.69
  Wis: byte
  fortbonus: short
  refbonus: short
  willbonus: short

blueprint:
  Comment: cexostr
  Equip_ItemList:
    - Dropable: byte
      EquippedRes: resref
  ItemList:
    - Dropable: byte
      InventoryRes: resref
      Pickpocketable: byte
      Repos_PosX: word
      Repos_Posy: word
  PaletteID: byte

instance:
  Equip_ItemList:
    - uti.yml: instance
      Dropable: byte
  ItemList:
    - uti.yml: instance
      Dropable: byte
      Pickpocketable: byte
      Repos_PosX: word
      Repos_Posy: word