Have starting Movie requirements changed recently?

Just finishing a ( lockdown) module for my granddaughter and thought I’d add a colourful starting movie to the front.

I’ve done this before and, while its awkward in getting everything right, I’ve usually managed it. I’m wondering if any of the requirements have changed recently with the updates. I’m thinking here of the splash screens on the game becoming larger etc. @Tarot_Redhand has helpfully had a quick look at his notes on this and isn’t sure.

My understanding is that :

  1. It now has to be in Webm format ( as opposed to the old .bik)
  2. It should be 800 X 600
  3. Frames per sec around 20/25
  4. 16 bit mono
  5. 48Khz.

Is/was there ever a maximum length?

Have I missed anything or is any of that wrong - or changed recently?

Didn’t get any answers but that’s okay as I’ve sorted it. :grinning: i’m guessing not many bother with these. It’s just that my game is aimed at an 8 yr old that I thought she’d like a little eye candy.

It surprises me a little that starting movies and cutscenes aren’t used a little more than they are. They can be pretty stuffy things to get right, I suppose.

Anyway, checked the settings of my working movie in VLC ( converter) and they are below in case anyone wasn’t sure with the changes in the toolset/game. :

Only slight thing that confused me was that my file converter had the suffix webm and that wasn’t acceptable but once I manually changed it to wbm it was fine.

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