Help needed creating a visual effect

Hey folks!

Hope you’re all doing well.

I’ve recently started again on my module after salvaging my old harddrive.

My town is supposed to be impossible to leave because there’s a blizzard raging outside.

I want to make a permanent cone of cold effect to illustrate this.

I can’t use it (VFX_DUR_CONECOLD_HEAD) because it’s not added to the constants by default.

So what do I do?

Look up the row number in the visual effects 2da.

Use that number instead of a constant - or define a new constant in your script.

Thanks!

It doesn’t quite work the way I would expect…

void main()
{
effect eBlizzard = EffectVisualEffect ( 490 ) ;
object oBlizzard = GetObjectByTag ( “BLIZZARD_1” ) ;
ApplyEffectToObject ( DURATION_TYPE_PERMANENT , eBlizzard, oBlizzard ) ;
}

I tried the above OnModuleLoad and neither a waypoint or an invisible object as BLIZZARD_1 resulted in any visual effects.

I then tried ApplyEffectAtLocation and changed the duration type to instant and that somehow results in seemingly permanent cone of cold visuals, despite Lexicon stating that VFX_DUR’s need to be applied to objects.

I’m going to play around with it some more.

Thanks again for the help. :slight_smile: