I was looking for a new kind of fey creature I hadn’t used before for my upcoming module. There wasn’t a lot that I haven’t used before, but I found a naiad that I thought looked ok and could be useful:
https://neverwintervault.org/project/nwn2/hakpak/original-hakpak/naiades
Here comes the problem. When using the appearance effect on the character who was supposed to be a naiad, I found that the effect wasn’t enough to make it look good. The effect makes the creature very transparent, so I thought to add another effect through scripting. Problem is I have tried a lot of different ones from the VFX_DUR category and none has satisfied my needs, or it doesn’t seem to work or show up at all ingame. The scene with the naiad is at night in an outdoor area. Here is my script:
void main()
{
object oPC = GetEnteringObject();
if(!GetIsPC(oPC)) return;
if(GetLocalInt(OBJECT_SELF,"Done")) return;
if(!GetIsNight()) return;
SetLocalInt(OBJECT_SELF,"Done",1);
object oWP = GetObjectByTag("naiad_wp");
location lTarget = GetLocation(oWP);
object oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "naiad", lTarget);
effect eVis = EffectVisualEffect (VFX_DUR_SANCTUARY);
//VFX_DUR_AURA_PULSE_CYAN_WHITE
//VFX_DUR_GHOST_SMOKE_2
//VFX_DUR_PIXIEDUST
//VFX_DUR_PROT_PREMONITION
//VFX_DUR_SANCTUARY
eVis = SetEffectSpellId(eVis, 9995);
DelayCommand(1.f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVis, oSpawn));
}
What I’m after is something along the line of
fx_altargen
fx_akachi_pers
Both of these you can find under Appearance (Visual Effect) on the creature. But I’m already using the “naiade” in that slot, that’s why I tried with scripting, but I can’t find an effect that looks similar to these two under VFX_DUR on Globals in the Script Assist. Maybe you could use some other than DUR to get this to work, but that is beyond my knowledge.
If anyone can help it would be greatly appreciated.