Usually, when I press Toggle Hide, the same action is applied to my henchman. However, in the game I am playing I have to manually select Hide from the Henchman’s radial menu.
Is there a script I could link to a Hot Key that would toggle the Hide status of my henchman, or better still, toggle the Hide status for me and all my henchmen.
I do not know how to create scripts, but any help or guidance as to how I can do this will be very much appreciated.
Maybe tagbased scripting isn’t active or (as proleric says) there is something weird in the on_convo script. If the module in question is available in public, name it and I can have a look.
It’s just a side thought but as you have some understanding of module internals (you did write and do maintain NIT), it might be an idea to write a program that can look through an opened in the toolset module’s internals to search for a given string such as “ASSOCIATE_COMMAND_TOGGLESTEALTH”. I am sure that others would find such a program useful, too.