Hi, guys! We need your help in creating new loading screens for existing tile locations in the game. I found out that each name of such a file must have certain characters. Here is an example of “ls_tbw_04.tga”. But I can’t figure out how to add my own? Do I need to register it somewhere in 2da files? Has anyone done this before? Thanks!
First have you looked at the NWN Area Load Screen Creation Kit v1.05? Then there is also the Loadscreen Construction Kit v1.1b. You should find both helpful (in this case much more helpful than the ccg). FWIW you might find looking at the Fifty New Loadscreens in that package useful to see how they did it too.