I am trying to draw a Summoning Circle at a location in an area in my module. It shows in the toolset, but when I go to test it, it’s invisible. It’s a placeable object, in the visual effects catagory. The object itself says in the notes the following in the comments:
“NOTE: The circle will not be visible until it is changed to play its ACTIVATE animation either by scripting or setting it from the start in the toolset.”
I looked at the script that is default attached to it, x2_plc_used_act, and it looks like I need to set “X2_L_PLC_ACTIVATED_STATE” equal to 1, then run the script to run the activation animation.
So what I tried was moving the onUsed script to the onHeartbeat, and I set the local variable to 1 on the object. This should set the object to active and then 6 seconds later the animation should trigger. (I know the heartbeat isn’t a very good location to put it, but I only did that to see if I could get it to work). It didn’t work and I don’t know what else to try.
I really only wanted the visual of it, I tried using a regular portal and changing the appearance of it, but that didn’t work also. It is also invisible (and I did make sure to check that it was activated in properties too).