Hopefully an easy question but beyond me.
I have two areas. I don’t want the PC and party to be able to access Area B until they finish a quest in Area A.
I created a trigger and put a restriction on the trigger not to fire unless a certain quest had been finished. It didn’t work and I’m guessing that’s because there was nothing in my script about the transition. I’d assumed that if my script didn’t fire because the restriction wouldn’t be met everything else about the transition would be fine. Not so, apparently.
I’m thinking this must be a fairly standard set of circumstances so is there an accepted ( read easy!) way to lock an area till a certain point in the plot?