I know how to edit existing PLT files, I did that long time ago for CPP - adding tintable lips and eyes, but I am struggling with making brand new plt for open face helmet.
I have the image in TGA format, but plt editor wants BMP, yet if I convert the TGA (with alpha background) into bmp and load it into PLT editor despite it looks same as other custom helmets (white background), once I try it in game the background is not transparent (as it is for other custom helmets) but yellowing-white.
Any idea what I am doing wrong? Or maybe I am using wrong editor?