Hi there,
I have some artwork created for an Ezran emblem I want to place on some shields and banners. I’m adept enough with photoshop, but not with the tools for NWN to make the pieces touch, and google wasn’t finding me a tutorial for this. Could anyone point me to one, or even better, let me know how to do this?
In principle it’s not that difficult. You need to make a copy of the model, which is a .mdb file, then modify the packet names so they are unique. You can then change the texture files to your new art. One way to do this is using this tool:
Okay might have gotten overambitious, heheh. I was looking at adding the emblem to a cloak, but it doesn’t seem very evident to me where to find the cloak that I’m looking at (I assume CEP but IDK):
For cloaks look at cloakmodel.2da cloakmodel.2da - Neverwinter Nights 1: EE - nwn.wiki it has the filename references. Funnily enough unlike almost all other models Bioware did make cloaks able to have new textures without new models! So you can add a new line and just reference a new texture name but same model.
Take the original texture, which is PLT PLT - Neverwinter Nights 1: EE - nwn.wiki and open it in GIMP with the plugin and add your changes. Possibly copy a section to a new layer to colour it in separately.
You just happened to pick one of the harder things to do sadly PLT is a bit weird.
You can get the appereance in the ítem properties.
Search that appereance in placeables.2da. In that line you’ll find the model name.
Search the model using nwnexplorer, export the model.
Open the mdl file with some notepad and search for bitmap. That will give you the textures name.
Search the textures in nwnexplorer and export it.
You have every thing you need to make no replacing New objects.