I’m trying something I’ve never done before. I know Shallina had some kind of system for this kind of thing, but looking at the script she posted (it was in the thread about Gestalt Cutscene Scripting) it feels like way over my head at the moment.
So, to explain:
- It’s a cutscene (NWN2 style conversation with static camera and all that)
- In one node I would like a placeable to cast a lightbeam (maybe there’s some spell that looks like a lightbeam? I don’t want an explosion on the target, just a very bright light beam hitting the target)
- The target is a companion (or it might be the PC)
So, I think I need a visual effect like in Shallina’s script, perhaps something like:
effect eAbjCast = EffectVisualEffect(vfx_abjuration_cast());
and maybe something like:
ApplyEffectToObject(DURATION_TYPE_INSTANT, AbjCast, oNPC));
Still, this feels like I don’t know where to start to do this script. Maybe someone can help?