Is an Invisible Listener Compatible With Multiplayer?

Just that. I am currently creating a module that is both sp/mp and I have a simple puzzle that I intended to use invisible listeners for. Then it occurred to me that in mp the chat window may well get some use. So before following the invisible listener route I decided to ask on here.

Thanks in advance for any replies.



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Maybe use the on_chat instead? You could check for the PC location perhaps.

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