We bumped the default maximum texture memory to 256MB. Previous settings of 64MB are rewritten to this value. The new minimum is 96MB. The bigger-by-default texture memory should improve stability in some situations.
So is this significant? Does it help at all with cc creation?
I think this has to do with video card memory utilization,but I could be wrong. I think his is one of those more of a under the hood, easy make a number bigger fix’s. New Video cards use DDR5, so it’s more memory bandwidth they can use for texture draw calls. But i do not know how big a difference it is right now.
This is just the default setting, for new installs. This has been user editable for a while in the ini. If you have a relatively modern GPU, I’d recommend just putting this at 1GB and forgetting about it.