Hey there,
Does anyone knows / remember who created these lovely golems ?
(found here : Cervantes compil)
I can’t figure why they are not animated. Is it on purpose ? Idk, so if the author is still around…
Hey there,
Does anyone knows / remember who created these lovely golems ?
(found here : Cervantes compil)
I can’t figure why they are not animated. Is it on purpose ? Idk, so if the author is still around…
I created the stone and clay golem from the NWN2 clay golem by Schazzwozzer. The iron golem (?) is a variant created by someone. The clay and stone golems were originally released as part of Project Q and animate fine in that work. You can also find them in Project Q IV - linked from the main Vault page.
Can’t tell you why the versions in Cervantes’ compilation don’t work.
Woa so fast! Thank you, I’ll look in that direction. Very nice work, as always.
Strange… Even if I only use Qv4 mod and haks, I get no animations from the golems.
They look fine in the editor, with their idle anim. but are still frozen in game.
I have no idea… looks like my core game must have broke somewhere.
Likely the animations are being overridden by something in another hak. There is a known issue with the Creature Compilation and the CEP and a few a others.
Mmm, could be with many haks.
Unfortunately I tested with only Qv4 haks. And as pstemarie told me, it supposed to work fine there…
Maybe it’s an issue only with NWNEE ?
You have anything from the workshop subscribed, in the /override, or /development folders?
Nan, I made sure of this
My bad, in the Qv4 appearance.2da I forgot to set the MODELTYPE to F. Change that and they should animate properly.
If not, I’ll have to dig deeper.
Yep! that does work now, many thanks !