Modelling tools

Have you ever dreamed to texture like a pro ?

Then this is for you.

Mari is a very powerful sofware. It allows 3D painting directly on a mesh, includes lots of brushes, layering and maks, allow texture mapping.

A true gem, and the good news … there is a free, yes FREE, non commercial version.

You can download it here :

Precision : this is not a trial version limited to 30 days, this is an unlimited time version. The functionalities removed are not important for a personal use (for example no more than 6 uv textures, or no more than 4K resolution.)

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That sounds pretty useful. I wonder though, how much of a learning curve does it have?

It’s hard to learn for people like me who are more technician than artist.

I have already too many project “on fire” and so I have not enough time to invest in its learning, but the few things I have done are promising.

Oh man. I’ve wanted the ability to 3d texture paint (without having to be a pro running a pro rig for pro prices) for ages. Will definitely check this out – thanks, krighaur.

Edit: I wonder, though – clealry this won’t read .mdbs… so if I wanted to use this to retexture nwn2 assets, I’d need to find the models and export them to .max or .obj, texture, then reconvert? I have no idea what the workflow would be.

you can directly paint on a mesh in blender too. it’s not as feature packed as mari, missing easy to use layers for example, but it’s still very robust.

Another free software Hexagon 2.5

https://www.daz3d.com/hexagon-3d-modeling-free

You just need to create an account at DAZ 3D site, then you get it for free. It’s very easy to use and a great complement to other 3D application. I use it to create new clothing : look at the video from the link I give, I have never seen such a fast way to create a dress.

that’s simple polygonal modelling every dcc app should be able to handle. it’s the tried and tested old-school way of pushing polygons. nowadays it’s all about cloth simulation and baking that mesh to a lowpoly version.

Perhaps but I am able to create clothes with Hexagon, while I am not able to use cloth simulation and baking. Simple modelling has its use for the old-school people.

yeah, definitely. i am not here to judge either way :wink: