I’m so sorry if this is covered somewhere else. I checked but not exhaustively. I’ve followed the tutorial for building a module, and as the last challenge you need to get the miners to run back to Falstadd. And… I can’t get it to work.
void main()
{
// Give the speaker some XP
RewardPartyXP(50, GetPCSpeaker());
//Miner Flees
object oMoveTo = GetObjectByTag(“ct_Falstadd”);
object oSelf = OBJECT_SELF
AssignCommand(oSelf, ActionMoveToObject(oMoveTo, TRUE, 1.0f));
}
Live 17 returns a PARSING VARIABLE LIST
I know I may be making a simple mistake but I am really new to all of this.