Need help with animated placeable

I’ve already learned how to import animated placeable into the game and the idea is to play “idle” animation by default, but when placeable is used - custom animation triggers. I’ve tried PlayCustomAnimation function, but it didn’t work for some reason.

Do you mean, “when clicked on”? Because that’s the intended behavior: if used or activated, the _PLC_TurnOn and _PLC_OpenIdle animations are triggered.
I made a few animated placeables, with scripts to control which animation to execute (see mills mechanisms and animated placeables).

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