I posted last week and got a bunch of advice, but none of it worked… Here is a more detailed look at my problem with some visuals. Hopefully better developers and designers than me will see something that I’m missing. Here’s the sample area that I’m testing in:
You can see the 2 encounters. encounter1 is NEVER hostile to the player when it’s triggered. Encounter n2_en_easy01 works fine when triggered. Here are the properties for both encounters:
To me they both look almost identical with only a few minor differences. So WTF is making one hostile and the other not?! Even thought they both have nothing listed in the Scripts section, I’ve tried adding in several different attack scripts from the toolset, nothing works.
I’m starting to loose it and am close to giving up on building any mods, any help the community can provide would be very much appreciated.