I’m working on a large mod and I think I did something with the toolset, which causes the game to crash at “start a new game”.
The progress bar nearly runs to the end and the character selection screen should appear immediately, but it doesn’t.
The mod can be loaded with the toolset and a rebuild shows no errors. Earlier versions of the mod and other modules run perfectly well.
The log shows only “loading module …”
So it’s just a problem with this version of the mod, but how do I pin the fault down?
Are there any switches to make the logfiles mor informative?
Any Ideas to make the debugging-process more painless?