Obsidian 20th Anniversary

(This is one year late, but here we go).

In June 2023, Obsidian Entertainment, the developers of Neverwinter Nights 2, turned 20 years. In the following video, from 8:10, they talk about Neverwinter Nights 2:

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Sadly it doesnā€™t go into the troubled development of NWN2. For example how Ferret Baudoin jumped ship only months before release leaving a mess. How Josh Sawyer had to radically cut content and feature creep to get a mostly ā€œfinishedā€ product. The financial troubles of Atari and how that gutted patch 1.24 sitting ready in the drawer. Or how Atariā€™s ineptitude torpedoed the creation and publishing of premium modules, all because of copy protection.

But itā€™s an Obsidian documentary, not a NWN2 one. I get it.

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Iā€™m still hoping for Enhanced Edition :pensive:

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EDIT: For those who might read this in the future, I was wrong. (Alas, Iā€™ve heard the NWN2 source code was lost at some point. I donā€™t expect any new NWN2 based engine upgrades.)

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This is truly grim news :no_mouth: Hearing stories like this, I always wondered how this was possible: donā€™t developers keep several copies of the source code of their games?

These are rumours you read online, but I wouldnā€™t really believe them. A copy certainly exists somewhere in some repository. There might be legal hurdles, technical challenges or simple lack of interest getting in the way instead.

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I guess so, I did find this,
ā€œ There is roughly one highly (relevantly) skilled person who would maybe have this kind of drive for nwn2. He already has nwn2 source access, but hardly the time to do it as a hobby project. And heā€™d be bloody expensive to hire full-time. As in, as much as 5-10 ā€˜regularā€™ devs, so no company is gonna do that. Even if the IP issues were magically resolved. ā€œ

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If I win the big jackpot, Iā€™m definitely buying it.

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The lost code is for Icewind Dale 2, not NWN2, per Trent Oster.

JFK

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You gave us hope back :smile: