Hello lovely community,
I was wondering if it’s possible to make feats that work like Disarm / Expose Weakness / Smite, etc.
Those are all part of an Attack (and use up this one attack attempt) while keeping the flow of the combat this round going.
I know that those are hard-coded, I just want to add feats that work similarly during combat.
I tested so far around with the Animation time of the ImpactScripts (~10 seems to at least not trigger a big animation anymore).
Problem with »Instant« Feat function seems to be that they fire without regard for my set spell distance which is a bit annoying (of course you can always script in checks to make sure the character moves into position, but meh).
Any ideas / experiences?