So, let’s say we have an Area that is supposed to be filled with darkness (not the spell). Complete absence of light, other than few torches here and there
Here comes the player, all dressed up and ready to explore this dungeon. Without any equipment that gives the lighting property on the player, we can expect that he cant see anything if he walks further in…
But when the PC steps in on a dark spot… this happens
I get it that there must be at least some light for the player to move forward , but can I at least tone down this behavior from the engine?