Has anyone tried to navigate the drawbridge in the Castle Exterior, rural tileset?
I have it in the game I’m making and it looks great. It also works largely as expected. However, it seems to be almost impossible to enter.
There is no problem with lowering the drawbridge. However, when you go to click on the internal gate the area that is elected resembles the size of the Greater London area and all that happens is that the original drawbridge rises again. I’ve managed it by walking back a bit, zooming out, tilting the camera so I’m at maximum height looking down and very carefully clicking on the nearest bit of wall not already lit up by selection but this can’t be right. It seems that the area lit up when you hover over it needs to be reduced but I have no idea how you would do that.
Is this a well known bug or am I just needing to practice entering castles ?
Or is it maybe just that castles are meant to be hard to enter and it’s a design feature?